Archive for the 'Game Development' Category

i worked on these

In the two years that I have been at Amaze Entertainment, I have worked on two published titles: Pirates of the Caribbean: Dead Man’s Chest and Over The Hedge: Hammy Goes Nuts. I was an animator on both games, and both had really fun animations.

On Pirates I animated all of the bad guy grunts — human pirates, zombie pirates, cannibals, and creepy human/sea creature hybrids, to name a few — as well Davy Jones himself and the Kraken in the final boss battle.

On Hedge I did a bunch of animations for Hammy, most of the animations for Stella and the baby porcupines, and a few cutscenes involving RJ and Hammy.

After almost 9 years in the game industry, I now have 11 shipped titles under my belt. Not too shabby at all. :)

amaze is hiring

I posted a few weeks back about job openings at Amaze, and I figured I’d highlight a couple of art-related positions:

Animator:

Amaze Entertainment is seeking experienced Animators to provide character and object animation for high profile DS, PSP, console and PC titles. The ideal candidate has strong familiarity with Maya.

Job responsibilities and requirements:

  • Rig and animate Maya characters and objects
  • Work closely with designers and gameplay coders to create great-looking animations for highly responsive player control
  • Exhibit a strong understanding of secondary action and traditional animation values
  • Actively seek review and input from team members
  • Provide schedule estimates for animation tasks
  • Organize your workflow to stay on schedule
  • Character modeling skills and / or cinematic experience a big plus

Broadcast Design and Motion Graphics Artist- Intermediate level:

Amaze Entertainment is seeking an intermediate level multimedia artist with broadcast design and motion Graphics experience to work on an innovative, high profile multi-player Xbox 360 game.

Responsibilities:
The artist will work closely with the art director, game play designers, UI artists, animators, and programmers, to develop an entertaining, innovative and dynamic visual gaming experience.

Requirements:

  • Demonstrate a strong understanding of graphic design, typography, color, motion and timing.
  • Ability to innovate, collaborate, meet deadlines, be detail-oriented and complete tasks independently.
  • Training and professional experience in conceptual thinking, media theory, storyboard visualization, graphic design, interactive design, visual effects, film and television.
  • Able to conceptualize, visualize, present and execute ideas within a tight schedule.
  • Strong artistic, verbal and written communication skills.
  • Strong interpersonal skills- ability to interact with team members of different disciplines.
  • Able to brainstorm, collaborate and follow through on target platform to create unique visual design solutions.
  • Relevant undergraduate degree and/or equivalent experience required.
  • Strong interest in games. PC or console game experience preferred, but not required.
  • Team player with positive attitude and outlook.

Tools/Software
2D design and multimedia compositing tools including Illustrator, After Effects, Premiere, Final Cut, Photoshop, Flash and Dreamweaver. Knowledge of 3D applications (Maya or 3DS Max) a plus.

You’ll find more info on these positions and others over at Gamasutra. If you want to expedite the application process, feel free to send me your information and websites/demo reels/portfolios. I can make sure the material gets passed around to and viewed by the right people.

testing jobs at amaze

Amaze has some temporary testing positions opening up soon. We’ve got a lot of projects in the pipeline, and we need all the help we can get to test/break those products.

We’re looking for people with the following qualifications:

  • A love of games and a desire to be in the game industry.
  • Great writing and speaking skills.
  • A sense of humor.
  • The ability to handle several tasks simultaneously.
  • College degree and testing experience are helpful but not required.

If you’re interested, you can drop me a line and I’ll send the information along to the testing department. Or you can contact them directly at testing [at] amazeent [dot] com.

joining the foundation

This just in: Amaze Entertainment is now part of Foundation 9. You can read all about it at Gamasutra and GameSpot. I’ll post links to more press releases and interviews as they become available.

I don’t really have too much of an opinion on this now, since I don’t know a whole lot about Foundation 9 (I am familiar with some of the studios that are part of Foundation 9), but, initially, it seems to be a good thing for all parties involved, including myself. I’ll try to write more about this as I get more information and learn more about what is going on. For now, it’s pretty cool news.