Archive for October, 2004

Halloween Chill

What a lazy Halloween it was. Thanks to daylight savings time, I got an extra hour of sleep, and I still had plenty of time to kill. I considered reading up a bit on MaxScript or doing something equally as productive, but I elected not to. Instead, I vegged on the couch and watched a variety of Halloween day television, including “The 100 Scariest Movie Moments” on Bravo and whatever random horror movie-related stuff that was running on Sci-Fi and USA. It was quite entertaining. Nothing quite like a day of watching blood and guts and gore. Right now, I’m finish off the weekend with the Aqua Teen Hunger Force marathon on Cartoon Network. Much mindless goodness. :)

Lazy Autumn Day

After spending the whole week cooped up in an office without windows, I decided it was time to get out for some fresh air. I went for a drive around the Renton/Southcenter/Tukwila area and stopped at such places as Gene Coulon Park and the Southcenter shopping area to take some nice pics of the autumn scenery. As nice as the views were, the best scenery turned out to be just behind the back porch of my apartment.

Here are a couple of pics from today:

AutumnleavesDancingghosts

Check out the rest of the photos and a bit of narration:

Lazy Autumn Day

Maya2DTS Updates

After a bit of testing, I’ve decided to release the beta version of the Mac build of the Maya2DTS exporter. So far, the release build seems to be working ok. The debug build worked great as I was preparing for IGC, so I’d imagine that the release build wouldn’t change too much.

The only problem I ran into was with dtsUtility.mel not recognizing the export settings. A bit of digging around revealed that I don’t actually have to use the system calls or even the ’sysFile’ command. Maya 6 allows me to export directly to a specified file and location using the ‘file’ command itself. It’s so much easier this way. Of course, that doesn’t work in Maya 5 or earlier, so I had to add a conditional statement in dtsUtility to check for the Maya version number. All is well again.

The Maya2DTS Online Reference now reflects the availability of the exporter for OS X and has all files available for download.

Creative Commons

Lately, I’ve had a lot of people asking me for permission to use my floursack and blocky guy characters for their demo reels, classwork, practicing, etc. I’ve been reluctant to give them out freely, mostly because I’m concerned about misuse as well as having to field support questions. However, they are usable rigs – the students in my last Character Animation workshop at the University of Oregon used them for their projects – and I made them mainly for my own learning purposes. Why shouldn’t I share them with others who are interested in learning from them?

To help me figure out how to release the files without too much headache, I’ve been digging a little more into the Creative Commons licenses.
Continue reading ‘Creative Commons’